Lost money working the Hops farm and Brewery process.
This week I decided to take my Cryptobrewmaster gaming to the next level and test out another of their resource farms.
I had saved up 33 CBM and a couple of beers, along with a stack of water to attempt to make the best of a one day rental of the Hops farm.
You can find my Hops Farm article here.
After farming each Local Bittering Hops or Local Aroma Hops you can return the Farm to 100% Efficiency. It cost 1.95 CBM and 1.65 CBM respectively.
In the 24 hour day I was able to produce 6 Local Bittering Hops and 5 Local Aroma Hops. Each takes 3 energy, 1 water and 110 minutes and 130 minutes wait/growing time.
Rental fee: 15 CBM/day producing 11 = 1.36 CBM per hops.
|Hops Farm||Rental Fee||Restore fee||cost||energy|
|Local Bittering hops||1.36||1.95||3.31||3|
|Local Aroma hops||1.36||1.65||3.01||3|
|Total per beer||6.32||6|
Water tower rental fee: 10 CBM/day producing 17 = .59 CBM per water.
|Water tower||Rental Fee||Restore fee||cost||energy|
|Total per beer||4.16||4|
|Local Bittering Hops||3.31|
|Local Aroma Hops||3.01|
|My CBM per beer||7.36|
Producing the beer gives an 85% chance of a neutral quality beer being produced.
A neutral European Lager sells to the pub for 4.65 CBM.
7.36 - 4.65 = 2.71 CBM loss per beer.
I lost 2.71 CBM per beer produced during my day of renting the Hops Farm and Water Tower.
I grew enough Hops to produce 4 beers. The production cost me 17(water tower)+11(Hops Farm) = 28 energy and 4 * 2.71 = 10.84 CMB loss.
This exercise has probably set me back 2 weeks of daily quest savings.
I am hoping that at higher levels in the game the usage of upgraded tools make brewing beer profitable.